//How Nintendo made Super Mario Bros. Wonder so weird

How Nintendo made Super Mario Bros. Wonder so weird

Super Mario Bros. Wonder director Shiro Mouri (left) and producer Takashi Tezuka (right). | Image: Cath Virginia / The Verge

Super Mario Bros. Wonder is a game filled with oddball ideas. Thanks to magical flowers that, once collected, introduce some unexpected new element, players experience everything from a bunch of Piranha Plants simultaneously bursting into song to Mario turning into a sentient pile of goo. It has so many ideas, in fact, that director Shiro Mouri wasn’t sure the team could pull it off. “At first when I heard that we’d be creating one wonder effect per course, and that all of the courses are going to have different wonder effects,” he tells The Verge, “I thought: ‘That’s stupid. That’s impossible.’”

As it turns out, the problem wasn’t so much coming up with ideas. The developers at Nintendo brainstormed a lot of potential powers — around…

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